The attached infographics made by the TripleA-reno project show some interesting insights about the project.
TripleA-reno is a H2020 EU-funded project running from May 2018 until April 2021. It raises awareness and provides guidance on the different phases of the renovation process for decision makers, such as designers, architects, engineers, customers, homeowners, building managers.
Post date: 19 May 2021
The publication includes some insights concerning:
Post date: 18 May 2021
The energy renovation of buildings until 2050 envisages a reduction of greenhouse gas emissions by 70% in the next ten years, and of CO2 emissions by 75% through 2050 from the 2005 levels.
Post date: 6 May 2021
Turning the boring into the interesting is a key aspect of public-sector initiatives that energizes people, be it public employees or residents! Gamification can accomplish that! Games are fun — they are not always about winning or losing, but about engaging people in an idea and a process.
Playing can spark new ideas, collaboration, and learning.
The Energy Transition Game is designed by the TripleA-reno team (together with DWA), does just that.
Post date: 3 Dec 2020
In its recent communication on the European Union climate target for 2030, the EU Commission described energy efficiency legislation and policies as essential instruments contributing to the achievement of the new 2030 greenhouse gas reduction.
Post date: 26 Nov 2020
The Efficient Buildings Community is supporting six city partnerships: municipalities from the South-Eastern shore of the Mediterranean sea will have the opportunity to connect with peers from the Northern sharing the challenges of energy transition in the public building sector.
How can substantial energy savings be achieved in public buildings? How can the energy management be improved? Which are the best tools-methods for future-oriented investments in building renovation?
Post date: 24 Nov 2020
This tool has been eveloped within the H2020 project EnerGAware with the scope of decreasing energy consumption and emissions to increase the affordable housing tenants’ understanding and engagement in energy efficiency.
To cope the issue, the project developed serious game, the Energy Cat Game, where the player will take the role of a cat who dreams about living in the house of tomorrow : a house both energy efficient and comfortable.
Post date: 2 Nov 2020
Energy Saving Tools is a web page that includes a set of tools for introducing energy saving actions in our daily life. It is possible to receive tips for energy efficiency in the field of building performances, electrical appliances, use of renewables and mobility.
In particular, for improving the energy performance of the building, the tool requests a set of basic information, in order to understand the current situation:
Post date: 2 Nov 2020
The European Commission launched a renovation wave and a “new European Bauhaus” on Wednesday (14 October), aiming to rally popular support behind plans to cut emissions from buildings and reduce energy bills.
Post date: 22 Oct 2020
60225Since the pandemic struck, most people have been spending the majority of their time in the house. Those working from home have become ever more reliant on electricity for running office essentials, including computers, printers, phones and broadband.
60225Others may be furloughed from work (or out of work entirely) and find themselves using domestic home appliances more heavily than usual. Hoovers, cookers, washing machines, kettles and televisions are constantly on and guzzling power.
Post date: 30 Sep 2020